ASHER Innova
Educativamente
Mediante un proceso sostenido integramos en nuestras Aulas:
- Realidad aumentada.
- Juegos educativos interactivos.
- Simulación de Laboratorios Virtuales en Física.

Continuamos con los proyectos acordes al siglo XXI integrando:
- Robótica educativa.
- Lenguaje de programación básica.
- Realidad virtual.
- Diseño e impresión 3D.



Innovación educativa con enfoque STEAM








La educación en el siglo XXI
The charms of pleasure of the moment so blinded by desire that they cannot foresee the pain and trouble that are bound desire ensue and equal blame.
The charms of pleasure of the moment so blinded by desire that they cannot foresee the pain and trouble that are bound desire ensue and equal blame.
The charms of pleasure of the moment so blinded by desire that they cannot foresee the pain and trouble that are bound desire ensue and equal blame.
The charms of pleasure of the moment so blinded by desire that they cannot foresee the pain and trouble that are bound desire ensue and equal blame.
The charms of pleasure of the moment so blinded by desire that they cannot foresee the pain and trouble that are bound desire ensue and equal blame.